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Every developer team who wants to create their software faster and in a safer way!
On-premise and web-based continuous integration platform that provides businesses of all sizes with plugins to build, test and deploy projects across networks.
Throughout this time the team has taken advantage of the clear interface, ease of use and debugging, and overall I'd say we are satisfied with the results we get.
The main problem that we had as a team were false failures. We often saw that a code change that had no real issues would fail due to something external to the code itself.
CodeShip integration with GitHub is very good and there are many resources allowing users to get started with ease.
We suffered some downtimes that affected a lot our deployments. The plans starts with only one or two parallel deployments, sometimes it's too few.
We successfully ship our code to production multiple times a day thanks to having codeship on our team.
Sometimes it becomes down and prevent builds for a long time. If we have a hurry, it would become problem for our team.
I love how easy it is to get started with a new project in Codeship and that it doesn't require you to clutter your repository with yet another configuration file.
What I dislike most about this service is that it's a bit expensive and they could have a cheaper plan for small companies.
Jenkins helps me to check my build problems and give the appropriate fixes for the build, it's been a great experience and lucky to have this tool as part of my daily software development work.
Sometimes it's unbelievably difficult to troubleshoot some issues with the builds, some errors are uninformative and completely useless.
What I like most about it is the fact that you can easily integrate with quality tools, like Sonar for example. It helped me to save a lot of time.
It does not have features for tracking job history, sometimes accident deletes or changes a job and we unable to recover it.
It's easy integration with Sonar helps you determine your code quality and performance every time you run a job, making it very very useful for developers.
So the least thing is synchronous deployment should be done for the product in the same environment which will not come with an error.
All my builds and automation jobs are maintained in it. It is easy to use and have great help with examples.
If two person tries to deploy the product at the same time, we come across with errors.
John: Hi, I'm John, senior software engineer, and I'd give Jenkins a five out of five star rating. For more reviews like this, click below. Our applications run on Jenkins to be continuously delivered in the environments that we set up for our customers, and that includes anything from building the software no matter what run time we're using, like Java or whether we're using something like Node.js to making sure that all the assets are deployed in the correct environments, whether we're doing it on-prem or whether we're doing it in the cloud. Jenkins is versatile and it's more developer savvy. It's not really just an application that a lot of newbies like picking up, but you can do a lot with it. And the other reason I like Jenkins so much is because it's open source. You can program for it. You can write your own scripts. You can write plugins that other people can use, and you can download and use other people's plugins without having to pay a lot of money to do it. There's a lot of bugs, like a lot of open source projects. They started out with a small community that grew into a lot of larger people using it, writing code for it, but with that comes a lot of growth problems, scalability problems, and things like whenever you execute pipelines, you have to know what to look for in the logs to know why it failed. So little bit of obfuscation when it comes to finding errors, but once you're rehearsed in it, once you've done Jenkins for a while, you can figure it out.
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Jenkins
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Jenkins
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