Classcraft Studios

Classcraft

3.5 / 5 3 reviews

Who Uses This Software?

K-12 education market


Average Ratings

3 Reviews
  • 3.5 / 5
    Overall
  • 3.5 / 5
    Ease of Use
  • 3.5 / 5
    Customer Service

Product Details

  • Starting Price
    $8.00/month
  • Pricing Details
    PER TEACHER ACCOUNT
  • Free Version
    Yes
  • Deployment
    Cloud, SaaS, Web
    Mobile - Android Native
    Mobile - iOS Native
  • Training
    Documentation
    Webinars
  • Support
    Online
    Business Hours

Vendor Details

  • Classcraft Studios
  • www.classcraft.com
  • Founded 2014
  • Canada

About Classcraft

Classcraft is a role-playing game designed to increase collaboration and engagement in the classroom. Make learning an adventure!


Classcraft Features

  • Badge Management
  • Collaboration Tools
  • Contest Management
  • Feedback Management
  • For Call Centers
  • For Developers
  • For Education
  • For Onboarding
  • For Sales
  • Goal Setting / Tracking
  • Leaderboards / Activity Tracking
  • Performance Metrics
  • Rewards Management

Classcraft Reviews Recently Reviewed!


Capterra-loader

Good LMS for Gamification

Mar 27, 2018
4/5
Overall
4 / 5
Ease of Use
4 / 5
Features & Functionality
4 / 5
Customer Support
3 / 5
Value for Money
Likelihood to Recommend: 6.0/10 Not
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Pros: The overall feel. Truly a gamified layout and experience for those seeking to add elements of gamification to their classroom as well as mirror gaming experiences. I also enjoy the option for students to choose their avatars/personas and being able to enhance/upgrade their characters as they gain experience from completing classroom activities/homework/projects/tests, etc. There are even options to have random "daily events" take place that affect the students. Neat feature.

Cons: A lot of moving parts for the teacher to manage. This is simply set it and let it do everything. The teacher still needs to leave feedback, apply damage, use events, applying experience points, and more. This isn't a deal breaker for me as I gamified my classroom in the past using Schoology, so the manual work I needed to do didn't scare me off. But this is something to keep in mind as it can be daunting. Maybe if there was a way to make this a little more efficient and automated?

Overall: A nice tool to manage the classroom, enhance student engagement, and add elements of gamification. Helps keep students interested. A way to implement a badging system would also be useful.

Capterra-loader

Gamifitation in the classroom

Mar 27, 2018
4/5
Overall
4 / 5
Ease of Use
4 / 5
Features & Functionality
3 / 5
Customer Support
3 / 5
Value for Money
Likelihood to Recommend: 9.0/10 Not
Likely
Extremely
Likely

Pros: The game has many advantages making it more attractive to students to be able to identify with different avatars and customize them to their tastes, they can also play in different devices to be compatible with several operating systems giving greater comfort so that the student feels more motivated by play and learn.

Cons: It seems to me that it works with the weaknesses that the LMS platforms have, since in this it fosters the bonds of union between the students as well as with the teachers since each one plays an important role when playing.

Overall: It is an excellent application that allows you to work with the concept of gamification allowing one as a student accompanying the student through a role play that takes care of their task and works with concepts in a playful and entertaining way.

Capterra-loader

Innovative, appealing to students, and exciting, but no easy way to test if the software is for you.

Oct 11, 2017
3/5
Overall
3 / 5
Ease of Use
3 / 5
Features & Functionality
3 / 5
Customer Support
3 / 5
Value for Money

Pros: I was looking for a new way to run my classroom and settled on gamification. Minecraft was all the rage, so a quick internet search led me to Classcraft. It seemed like a natural choice, so I decided to set up an account and do some testing. Already in my last unit of the year, I picked a few students to use who I knew would be more than happy to give feedback. I liked that it made things very interactive, that you could start the class with events, and use that as a warm-up activity, and that quizzes were like battles. It seemed like it would really speak to my 6th graders. The software was slick, and a great idea. Finally, the cost for the full version of the product is very reasonable.

Cons: While I thought that Classcraft would be just what I was looking for, the free version did not allow me to see the capabilities of the system. I was able to build an infrastructure, but could not set up events, or quests. Even though I was able to setup the students, some students who confirmed their "account" in the class, did not show in the class, and since I was not a paying user, customer support was not very helpful, mostly recommending that I upgrade to a paid account, because then they can assist with setup. I was also unable to get it to integrate well with my Google Drive setup (almost) required by the institution at the time. These things made it very difficult for me to test out the software to petition my department for the funds to upgrade which I would have done, had I been confident that I was going to utilize it enough to justify the money, which was reasonable for the full version product.