Who Uses This Software?

Game development studios, game publishers.


Average Ratings

13 Reviews
  • 4 / 5
    Overall
  • 4.5 / 5
    Ease of Use
  • 5 / 5
    Customer Service

Product Details

  • Starting Price
    $5.00/month/user
  • Free Version
    Yes
  • Deployment
    Cloud, SaaS, Web
  • Training
    Documentation
  • Support
    Online
    Business Hours

Vendor Details

  • HacknPlan
  • hacknplan.com
  • Founded 2015
  • Spain

About HacknPlan

HacknPlan brings game design documentation and project management together in a unique game production tool that provides a semantic way of organizing, planning and tracking the progress of your game.


HacknPlan Features

  • Agile Methodologies
  • Budget Management
  • Client Portal
  • Cost-to-Completion Tracking
  • Customizable Templates
  • Gantt Charts
  • Idea Management
  • Kanban Board
  • Milestone Tracking
  • Resource Management
  • Time & Expense Tracking
  • Traditional Methodologies

HacknPlan Reviews Recently Reviewed!


So nearly great

Jul 16, 2018
3/5
Overall
4 / 5
Ease of Use
2 / 5
Features & Functionality
5 / 5
Customer Support
2 / 5
Value for Money
Likelihood to Recommend: 1.0/10 Not
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Pros: For many years, games developers have had to suffer the wrath of the "project manager", the traditional ways of software development rules and law. Waterfall this, and MS project that.

Because games development is such a creative environment, traditional methods of tracking progress simply don't work. Tasks can repeat, tasks can simply disappear because they are no longer relevant, when you start you simply don't know where the end point will be. Nine times out of ten, you're not sure what you're actually doing.

This all sounds like chaos? Right? So what you need is a really simple way of tracking the things your team are doing, broken down by discipline, with a centralised way of keeping everyone on the same page with the current ideas and concepts of your magnum opus.

Along comes hacknplan, created and used by games developers, that should be perfect right? They've made games before so know "how it is" and will be able to make a software system that is bespoke to games development.

They almost get there too, there's a central design repository that is great for keeping your projects latest and greatest documentation in, and then tasks can be easily managed per discipline. Overall it's nearly right, but see my cons section for where it all falls a bit short.

Cons: My biggest problems with Hack N Plan is that the trial / base version of the software is far too lightweight to be useful, and then the gap to the paid tiers, simply is too big. It's expensive for what it does, and we found the website to be slow and unresponsive (at best) without any mobile app integrations.

But also, we found it has a problem with "mouse click verbosity" (for want of a better term) - it literally does *nothing* for you automatically on the lower tiers. Want to set a start and end date for a task? that'll be 7 mouse clicks to you kind sir, want to copy a task and rename it? Okay, we'll append the world "CLONE OF original task" to the name of the task and you'll have to manually edit this out every single time.

There's so much right with this software, but you can easily tell it's not made by a team of 100 software developers in Southern California. It's made by a small team who aren't implementing features or fixes anywhere near fast enough for professional games development teams to have full confidence in it's platform.

It's project reporting tools are also, not good enough for the amount of effort that is required to on-board the entire studio onto the platform. The output is simply not equal to the amount of effort it requires to do even the basics.

Overall: We found this software slow, and clunky to use. Although it's absolutely bespoke to games development and has naming conventions we can all understand and get behind, sadly it's not well enough developed to be a truly reliable and useful system.

Capterra-loader

Great tool for organizing my game project with both tasks and outlining.

Jan 05, 2018
5/5
Overall
5 / 5
Ease of Use
5 / 5
Features & Functionality
4 / 5
Customer Support
5 / 5
Value for Money
Likelihood to Recommend: 9.0/10 Not
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Pros: The tool for task management with categories, stages, and milestones. I was using Trello before but I was having issues organizing everything on a giant board. With HacknPlan I split the tasks up between the milestones but the the Game Design Model keeps the bigger picture available. Overall, this tool has made me more productive and organized in my game projects.

Cons: I'm really hoping for more updates. Everything works for the most part but some features such as dragging and dropping don't work very well in Firefox. And it needs more integrations. It just barely added support for Bitbucket but it has had Github support for much longer. They have a lot in the roadmap so it's not like the they don't know we want more, just it's still a young tool and still growing.

Overall: Higher productivity and organization. Highly recommended if you are using Trello and need more.

When use to using those kind of tools, it was easy to get into

Dec 20, 2017
4/5
Overall
4 / 5
Ease of Use
4 / 5
Features & Functionality
5 / 5
Customer Support
5 / 5
Value for Money
Likelihood to Recommend: 8.0/10 Not
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Pros: Flexible boards, gantt, milesones, autosave, several assigned to one task, sub-tasks. It is also great that you can integrate several third-party services.

Cons: Like it or not, I'm not a big fan on how the game design model is. We don't have our design documentation in hacknplan, but use google docs for convenience and because people that are not part of the dev. also needs to read and review them. Hacknplan seem to be very based around the game design model, but it is a feature that we don't really use. A normal wiki (with the ability to limit some pages to only a few w. access) would be more useful.

I love the software and it fits our projects perfectly

Dec 30, 2017
5/5
Overall
4 / 5
Ease of Use
4 / 5
Features & Functionality
5 / 5
Customer Support
5 / 5
Value for Money
Likelihood to Recommend: 10.0/10 Not
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Pros: What I love the most is the way I can customize the data in the task list making it fit our projects and work style perfectly.

Cons: What I like the least about the software is the notification system. We have turned it off because if floods email/slack with notification that don't really tell anything. For example if another user adds a comment, then the comment given should be included in the email/slack notification, but I only get a notification that there is a new comment available on a given task. When you get between 10 and 50 of these a day, it get a bit annoying.

Keeps me organized and focused on sprints. Agile meets game development, and it's awesome.

Dec 19, 2017
4/5
Overall
4 / 5
Ease of Use
5 / 5
Features & Functionality
5 / 5
Customer Support
5 / 5
Value for Money

Pros: I love the agile workflow, particularly milestones and time estimation. The integrated time tracker is really nice too.

Cons: It could be a little faster/I'd love a native desktop version. The GDM could use improvements, mostly because it houses high-level aspects of the game which don't really utilize due dates or things of that nature.

Initially it meets the requirements for our project, but it's missing key features.

Dec 30, 2017
3/5
Overall
3 / 5
Ease of Use
3 / 5
Features & Functionality
5 / 5
Customer Support
2 / 5
Value for Money
Likelihood to Recommend: 6.0/10 Not
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Pros: Nice overview and kaban usage. Easy way to organize tasks. A bit expensive, but the customer support is spot on.

Cons: No notifications of overdue tasks! No logical breakdown of hours invested for individuals for shared tasks. There should also be discord integration as HnP is for game dev, and discord is as well.

Capterra-loader

An improvement to our workflow

Dec 20, 2017
5/5
Overall
5 / 5
Ease of Use
4 / 5
Features & Functionality
5 / 5
Customer Support
5 / 5
Value for Money
Likelihood to Recommend: 10.0/10 Not
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Pros: Its game development focus and kanban implementation has making it very intuitive to use for all members of the team.

Cons: That it doesn't have a public API. This is relevant for us as we work in Unity3D and we would love to have tasks completed from the editor itself.

Overall: Improvement in the workflow and communication in the team.

Works reliably and help us plan and track our project

Jan 02, 2018
4/5
Overall
4 / 5
Ease of Use
4 / 5
Features & Functionality
5 / 5
Customer Support
5 / 5
Value for Money
Likelihood to Recommend: 7.0/10 Not
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Pros: Ease of use, fairly easy to add and manage tasks and milestones.
It is an easy interface for our developers to use daily.

Cons: We lack the support of having sub-milestones within a longer milestone. Within a 3 month milestone we might want to have 1 demo milestone for 3-5 weeks. with separate sprints.

Helped us a lot to link what we're doing (through GDD) and what we must do to make it happen

Dec 21, 2017
5/5
Overall
5 / 5
Ease of Use
4 / 5
Features & Functionality
5 / 5
Customer Support
5 / 5
Value for Money

Pros: GDD linkage to tasks, export of GDD, easy and fast task creation, good overview of where we stand in terms of each milestone.

Cons: Nothing in particular comes to my mind, since drag and drop has been improved it works OK on small screened mobile devices now (this was my only gripe before).

Perfect for small private game projects

Jan 05, 2018
4/5
Overall
4 / 5
Ease of Use
4 / 5
Features & Functionality
4 / 5
Customer Support
4 / 5
Value for Money
Likelihood to Recommend: 8.0/10 Not
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Pros: Fast, can access from anywhere, easy to use, streamlined for game development, also includes game design model

Cons: Pretty basic features locked behind studio license, which I won't get for my single developer purposes

Capterra-loader

Quite amazing

Dec 29, 2017
5/5
Overall
5 / 5
Ease of Use
5 / 5
Features & Functionality
5 / 5
Customer Support
5 / 5
Value for Money
Likelihood to Recommend: 10.0/10 Not
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Pros: It is easy to use , the interface is very intuitive and the GDM makes it a great product for game development compared with the competition

Cons: When the sidebar is present the loading circle is not aligned with the center of the custom background image, that bothers me quite a lot.

Overall: Better team management, better and clearer GDD, the GDM is amazing

Useful, Easier To Use

Dec 29, 2017
4/5
Overall
5 / 5
Ease of Use
4 / 5
Features & Functionality
5 / 5
Customer Support
4 / 5
Value for Money
Likelihood to Recommend: 8.0/10 Not
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Pros: Simple and Clear UI, UX
Easy to learn and apply
Many Useful features for Game Development
Flexible

Cons: Server Performance. Sometime, it's hard to connect and work.
Beside it, we need more minor features:
- Auto set deadline when a task move from Plan to InProgress if the estimate cost was filled.
- Summary Report about work loads per man monthly, weekly.
- Easier to find someone has no task assigned.
- Filter apply for all projects

It's like a Trello for gamedevs.

Jan 05, 2018
4/5
Overall
4 / 5
Ease of Use
4 / 5
Features & Functionality
5 / 5
Customer Support
4 / 5
Value for Money
Likelihood to Recommend: 8.0/10 Not
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Pros: Easy to use, easy to look at, easy to manage. I like the fact that it has a log hours option. Free version is nice, not sure if the paid version was worth it mostly because it's hard to keep my coworkers on task with it (however, they're also unpaid at the moment so that's understandable).

Cons: Interface takes some time to load, email notifications are okay but text is better. App would've been nice. Integrated calendar that doesn't require tasks to create dates would be nice.

Overall: Better organization skills, reminders, project management, time management sort of.